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Virtual reality
Nicholas Burbules makes “the virtual” the
main topic of his BETHA talk. Burbules proposes a redefinition of the
virtual as an immersive state that is neither real nor artificial and
not dependent on technology. Instead, Burbules’ virtual exists wherever
we experience interest, involvement, interactivity, and interaction. It
is the state we experience when we are engrossed in a task or
experience, and a time-honored goal of education. By these criteria,
some so-called virtual reality experiences fall short. According to
Burbules, we are not experiencing the immersive virtual under the
influence of technology that simply washes over us. The true virtual
requires use to be inter-actors. In its most successful realizations, it
goes beyond being mere space to become place, a space endowed by its
inhabitants with meaning and relevance. It also stretches time from
ordinary chronological time, which is externally determined, to
something more like tempo, or experienced time. The virtual possesses
dangers, such that at the same time can have their usefulness.
Anonymity, for example, allows for deceit and manipulation, but also for
the airing of unpopular ideas.
Links to Nicholas Burbules’ writing on
the virtual
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Like a Version: Playing with Online Identities
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The Web as a Rhetorical Place
Brenda Laurel, whose own writings on
virtual reality are now considered classic by scholars of interface and
design, speaks of virtual reality as possessing qualities outside the
ordinary. It offers alternative ways of experiencing space, time and
the body and further extends the breakdown in mind-body duality that
characterizes the new technologies in general. A “real” VR experience
also includes interaction and agency. For Laurel, the nature of the
experience, rather then on the technology, is key. Importantly, for
Laurel, narrative plays an important role in shaping a satisfactory
virtual experience. With many years of active participation in the
“virtual world,” Laurel locates her VR talk within VR’s own traditions,
that is, within a decade-and-a-half tradition of techno-wizardry, but
argues for the importance of factors other than the technology itself as
determinants of the virtual.
Links to Brenda Laurel’s writing on the
virtual
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Computers as theater.
Reading, MA: Addison-Wesley.
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Placeholder. Landscape and Narrative In Virtual Environments
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Virtual reality will transform computers into extensions of our whole
bodies
Links to Bertram (Chip) Bruce’s writing
on the virtual
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Case Studies of a Virtual School
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Collaboratories: Working Together on the Web
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Education Online: Learning Anywhere, Any Time
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The
Missing Borders: Pedagogical Reflections from Distance Education
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